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Atom

I'm running the Atom editor with love-ide and vim-mode-plus addons.

direct link 3 of 3 in category code 1 month ago

Top Down

I decided to go with the style of Albion instead of a more perspective style as for example the Binding of Isaac uses.

Blue Bytes Albion:


Binding of Isaac:


direct link 2 of 2 in category art 1 month ago

Game Noir Manifest

Game Noir is the working title of my current project. This is the maifest of what the goal of this game will be:
1. Create a character that can run around and act with his environment 2. Create neutral non player characters and enemies with a simple AI 3. Create a city builder that can procedurally generate a top down city

direct link 2 of 2 in category game 1 month ago

Bass Guitar

Im figuring out how to get a good sounding jazz bass guitar in soundation and it seems impossible. Diving deeper into how bass guitars work at all now.

direct link 8 of 8 in category audio 1 month ago

Game Noir: Main Theme

And here is a little something attributed to one of the characters in Game Noir.



Soundation exports .wav files. I converted this file to .mp3 with Audacity.

direct link 7 of 8 in category audio 2 months ago

Game Noir: Main Theme

Here is an idea for the main theme of my Game Noir.



Soundation exports .wav files. I converted this file to .mp3 with Audacity.

direct link 6 of 8 in category audio 2 months ago

The Instruments: Drum Sets

It is quite difficult to get the sound quite right, especially when you use synthetic instruments. Here are some things i learned creating my first few tracks with Soundation:

Drum set

A typical drum as described in wikipedia:

DrumMachine

Soundation supports old school drum machines e.g. the 707 drum machine is called kit 7 in the edit instrument dialogue of the drummachine

SPC

The SPC helps a lot if you are unhappy with the few sounds the DrumMachine gives us. After you select a drum type on the top left you can get a feel of how to use it quite easily. There is a video on how to configure it on youtube.

direct link 3 of 8 in category audio 2 months ago

BPM

When writing your first songs as someone who is really new to creating music you will stumble upon Beats per Minute (BPM). Usually a music creation tool has a Metrinome which will create a click sound, so you can find a rythm in your new creation. In soundation this button is at the bottom, left of the record button (a little Metronome icon).

How to determine the right BPM


The easiest way for a newcomer is to find out which genre you want to create and look up typical BPMs for that genre on google.

direct link 5 of 8 in category audio 2 months ago

Sormena

While trying to get better with Soundation i stumbled over Sormena which seems to be a site that teaches you to create music for free. I'll look through some videos and see how far they bring me.

direct link 4 of 8 in category audio 2 months ago

LUA highlighting

This is a test if the highlight javascript system works.

function love.draw()
    -- work in progress
end


direct link 2 of 3 in category code 2 months ago

Tetris theme


I clicked this together in Soundation. The soundation file to import can be found here.

direct link 2 of 8 in category audio 2 months ago

Art Tools

To create a game you have to decide between 2D pixel art, 2D drawn art or 3D art. Here i'm going to show some tools for creating art. For pixel art i can recommend gimp or the industry standard photoshop. If you plan to give your game a more hand drawn look you should have a look into krita.

direct link 1 of 2 in category art 2 months ago

Games created by one person

This is a case study of games created by one person in regards to the time needed and the manageable size to finish a project alone.

Minecraft

The most prominent game in recent times created by one person is without a doubt Minecraft created by Markus "Notch" Persson.

Tetris

Created by Alexei Paschitnow on 6.06.1984 Tetris was a great success and is still played today.

Stardew Valley

Eric Barone created this piece as a fan-made alternative to Harvest Moon.

Spelunky

A rogue-like dungeon crawler created by Derek Yu.

Papers please

A simulation of a border control created by Lucas Pope.

Dust: An Elysian Tail

A 2D hack and slash by Dean Dodrill.

Intrusion 2

2D shoot em up sidescroller by Aleksey Abramenko.

Banished

Survival strategy game by Luke Hodorowicz.

Conclusion

One-man indie developers focus on the absolute minimum and eventually get supported when people believe in the core concept.

direct link 1 of 2 in category game 2 months ago

The Right Engine

Unless you want to create your own engine like Super MEATBOY you have to decide on the engine you are using. Thankfully today we have tools like Unity, Unreal or gems like love2d.

direct link 1 of 3 in category code 2 months ago

Audio Tools

Back in the day i used LMMS to create some simple drum'n'bass tracks. FruityLoops was the commercial solution and with Audacity you could edit your audio file and convert it to mp3.

Today everything is browserified and you can use tools like Soundation.

And of course the aspiring artist uses Soundcloud to share his music.

direct link 1 of 8 in category audio 2 months ago